_equipment_stat_boosts <[35]EquipmentStatBoosts>

Object information
Path
['_equipment_stat_boosts']
Type
[35]EquipmentStatBoosts
Address
0x12452
Size
0xd2
Pointer
74834
Type information
Name
[35]EquipmentStatBoosts
Repr
<class 'datamijn.dmtypes.[35]EquipmentStatBoosts'>
Bases
(<class 'datamijn.dmtypes.ListArray'>,)

repr:

[<EquipmentStatBoosts>, <EquipmentStatBoosts>, <EquipmentStatBoosts>, <EquipmentStatBoosts>, <EquipmentStatBoosts>, <EquipmentStatBoosts>, <EquipmentStatBoosts>, <EquipmentStatBoosts>, <EquipmentStatBoosts>, <EquipmentStatBoosts>, <EquipmentStatBoosts>, <EquipmentStatBoosts>, <EquipmentStatBoosts>, <EquipmentStatBoosts>, <EquipmentStatBoosts>, <EquipmentStatBoosts>, <EquipmentStatBoosts>, <EquipmentStatBoosts>, <EquipmentStatBoosts>, <EquipmentStatBoosts>, <EquipmentStatBoosts>, <EquipmentStatBoosts>, <EquipmentStatBoosts>, <EquipmentStatBoosts>, <EquipmentStatBoosts>, <EquipmentStatBoosts>, <EquipmentStatBoosts>, <EquipmentStatBoosts>, <EquipmentStatBoosts>, <EquipmentStatBoosts>, <EquipmentStatBoosts>, <EquipmentStatBoosts>, <EquipmentStatBoosts>, <EquipmentStatBoosts>, <EquipmentStatBoosts>]
        

_pretty_repr:

[
  EquipmentStatBoosts {
    sp: 0
    strength: 0
    defense: 0
    magic_str: 0
    magic_def: 0
    priority: 0
  },
  EquipmentStatBoosts {
    sp: 0
    strength: 2
    defense: 0
    magic_str: 1
    magic_def: 0
    priority: 2
  },
  EquipmentStatBoosts {
    sp: 0
    strength: 4
    defense: 3
    magic_str: 3
    magic_def: 3
    priority: 1
  },
  EquipmentStatBoosts {
    sp: 0
    strength: 4
    defense: 3
    magic_str: 8
    magic_def: 5
    priority: 0
  },
  EquipmentStatBoosts {
    sp: 0
    strength: 6
    defense: 5
    magic_str: 11
    magic_def: 5
    priority: 0
  },
  EquipmentStatBoosts {
    sp: 2
    strength: 9
    defense: 7
    magic_str: 13
    magic_def: 6
    priority: 0
  },
  EquipmentStatBoosts {
    sp: 2
    strength: 10
    defense: 7
    magic_str: 16
    magic_def: 7
    priority: 0
  },
  EquipmentStatBoosts {
    sp: 0
    strength: 0
    defense: 0
    magic_str: 0
    magic_def: 0
    priority: 0
  },
  EquipmentStatBoosts {
    sp: 1
    strength: 0
    defense: 2
    magic_str: 1
    magic_def: 3
    priority: 0
  },
  EquipmentStatBoosts {
    sp: 5
    strength: 0
    defense: 6
    magic_str: 3
    magic_def: 3
    priority: 0
  },
  EquipmentStatBoosts {
    sp: 10
    strength: 0
    defense: 6
    magic_str: 8
    magic_def: 5
    priority: 1
  },
  EquipmentStatBoosts {
    sp: 15
    strength: 0
    defense: 10
    magic_str: 11
    magic_def: 5
    priority: 0
  },
  EquipmentStatBoosts {
    sp: 20
    strength: 0
    defense: 10
    magic_str: 12
    magic_def: 6
    priority: -1
  },
  EquipmentStatBoosts {
    sp: 22
    strength: 0
    defense: 12
    magic_str: 16
    magic_def: 7
    priority: -2
  },
  EquipmentStatBoosts {
    sp: 0
    strength: 0
    defense: 0
    magic_str: 0
    magic_def: 0
    priority: 0
  },
  EquipmentStatBoosts {
    sp: 0
    strength: 0
    defense: 1
    magic_str: 1
    magic_def: 1
    priority: 4
  },
  EquipmentStatBoosts {
    sp: 0
    strength: 0
    defense: 2
    magic_str: 2
    magic_def: 2
    priority: 1
  },
  EquipmentStatBoosts {
    sp: 0
    strength: 0
    defense: 10
    magic_str: 4
    magic_def: 8
    priority: 1
  },
  EquipmentStatBoosts {
    sp: 0
    strength: 0
    defense: 16
    magic_str: 6
    magic_def: 12
    priority: 0
  },
  EquipmentStatBoosts {
    sp: 5
    strength: 0
    defense: 27
    magic_str: 6
    magic_def: 15
    priority: -1
  },
  EquipmentStatBoosts {
    sp: 5
    strength: 0
    defense: 37
    magic_str: 9
    magic_def: 17
    priority: -2
  },
  EquipmentStatBoosts {
    sp: 0
    strength: 0
    defense: 0
    magic_str: 0
    magic_def: 0
    priority: 0
  },
  EquipmentStatBoosts {
    sp: 4
    strength: 0
    defense: 1
    magic_str: 0
    magic_def: 0
    priority: 0
  },
  EquipmentStatBoosts {
    sp: 7
    strength: 1
    defense: 2
    magic_str: 0
    magic_def: 1
    priority: 0
  },
  EquipmentStatBoosts {
    sp: 15
    strength: 1
    defense: 4
    magic_str: 3
    magic_def: 1
    priority: 0
  },
  EquipmentStatBoosts {
    sp: 22
    strength: 2
    defense: 6
    magic_str: 5
    magic_def: 2
    priority: 0
  },
  EquipmentStatBoosts {
    sp: 30
    strength: 2
    defense: 7
    magic_str: 7
    magic_def: 5
    priority: 0
  },
  EquipmentStatBoosts {
    sp: 35
    strength: 3
    defense: 7
    magic_str: 7
    magic_def: 5
    priority: 0
  },
  EquipmentStatBoosts {
    sp: 0
    strength: 0
    defense: 0
    magic_str: 0
    magic_def: 0
    priority: 0
  },
  EquipmentStatBoosts {
    sp: 2
    strength: 2
    defense: 1
    magic_str: 0
    magic_def: 0
    priority: -2
  },
  EquipmentStatBoosts {
    sp: 5
    strength: 2
    defense: 4
    magic_str: 0
    magic_def: 0
    priority: -5
  },
  EquipmentStatBoosts {
    sp: 7
    strength: 5
    defense: 4
    magic_str: 0
    magic_def: 0
    priority: -5
  },
  EquipmentStatBoosts {
    sp: 7
    strength: 5
    defense: 7
    magic_str: 0
    magic_def: 0
    priority: -7
  },
  EquipmentStatBoosts {
    sp: 10
    strength: 7
    defense: 7
    magic_str: 0
    magic_def: 0
    priority: -10
  },
  EquipmentStatBoosts {
    sp: 10
    strength: 10
    defense: 10
    magic_str: 0
    magic_def: 0
    priority: -10
  },
]