boss_rosters
<[NUM_BOSSES]@GBAddr() EnemyRoster>
- Path
- ['boss_rosters']
- Type
- [NUM_BOSSES]@GBAddr() EnemyRoster
- Address
- 0xe5e0
- Size
- 0x1c
- Pointer
- 58848
- Name
- [NUM_BOSSES]@GBAddr() EnemyRoster
- Repr
- <class 'datamijn.dmtypes.[NUM_BOSSES]@GBAddr() EnemyRoster'>
- Bases
- (<class 'datamijn.dmtypes.ListArray'>,)
repr:
[[None, -> enemies(25, ('enemies',)), None], [-> enemies(14, ('enemies',)), -> enemies(10, ('enemies',)), -> enemies(14, ('enemies',))], [None, -> enemies(41, ('enemies',)), None], [None, -> enemies(42, ('enemies',)), None], [None, -> enemies(40, ('enemies',)), None], [-> enemies(43, ('enemies',)), -> enemies(43, ('enemies',)), -> enemies(43, ('enemies',))], [None, -> enemies(44, ('enemies',)), None], [None, -> enemies(45, ('enemies',)), None], [None, -> enemies(46, ('enemies',)), None], [-> enemies(57, ('enemies',)), -> enemies(58, ('enemies',)), -> enemies(57, ('enemies',))], [None, -> enemies(59, ('enemies',)), None], [None, -> enemies(60, ('enemies',)), None], [-> enemies(11, ('enemies',)), -> enemies(56, ('enemies',)), -> enemies(11, ('enemies',))], [None, -> enemies(26, ('enemies',)), None]]
_pretty_repr:
[
[
None,
-> enemies(25, ('enemies',)),
None,
],
[
-> enemies(14, ('enemies',)),
-> enemies(10, ('enemies',)),
-> enemies(14, ('enemies',)),
],
[
None,
-> enemies(41, ('enemies',)),
None,
],
[
None,
-> enemies(42, ('enemies',)),
None,
],
[
None,
-> enemies(40, ('enemies',)),
None,
],
[
-> enemies(43, ('enemies',)),
-> enemies(43, ('enemies',)),
-> enemies(43, ('enemies',)),
],
[
None,
-> enemies(44, ('enemies',)),
None,
],
[
None,
-> enemies(45, ('enemies',)),
None,
],
[
None,
-> enemies(46, ('enemies',)),
None,
],
[
-> enemies(57, ('enemies',)),
-> enemies(58, ('enemies',)),
-> enemies(57, ('enemies',)),
],
[
None,
-> enemies(59, ('enemies',)),
None,
],
[
None,
-> enemies(60, ('enemies',)),
None,
],
[
-> enemies(11, ('enemies',)),
-> enemies(56, ('enemies',)),
-> enemies(11, ('enemies',)),
],
[
None,
-> enemies(26, ('enemies',)),
None,
],
]