#11
<Enemy>

Object information
Path
['enemies', 11]
Type
Enemy
Address
0xdd06
Size
0x15
Pointer
-
Type information
Name
Enemy
Repr
<class 'datamijn.dmtypes.Struct'>
Bases
(<class 'datamijn.dmtypes.Struct'>,)

repr:

<Enemy num 12>
        

_pretty_repr:

Enemy {
  num: 12
  hp: 15
  mp: 0
  pri: 150
  unk1: 0
  str: 5
  unk2: 5
  flip: 5
  vermi: 5
  verdi: 5
  ince: 5
  psn1: 0
  psn2: 0
  exp: 2
  sickles: 1
  sickles_rnd: 5
  item_drop: -> items(85, ('items',))
}