#12
<Enemy>

Object information
Path
['enemies', 12]
Type
Enemy
Address
0xdd1b
Size
0x15
Pointer
-
Type information
Name
Enemy
Repr
<class 'datamijn.dmtypes.Struct'>
Bases
(<class 'datamijn.dmtypes.Struct'>,)

repr:

<Enemy num 13>
        

_pretty_repr:

Enemy {
  num: 13
  hp: 20
  mp: 0
  pri: 120
  unk1: 0
  str: 15
  unk2: 1
  flip: 10
  vermi: 15
  verdi: 4
  ince: 15
  psn1: 0
  psn2: 0
  exp: 6
  sickles: 10
  sickles_rnd: 5
  item_drop: -> items(43, ('items',))
}