#13
<Enemy>

Object information
Path
['enemies', 13]
Type
Enemy
Address
0xdd30
Size
0x15
Pointer
-
Type information
Name
Enemy
Repr
<class 'datamijn.dmtypes.Struct'>
Bases
(<class 'datamijn.dmtypes.Struct'>,)

repr:

<Enemy num 14>
        

_pretty_repr:

Enemy {
  num: 14
  hp: 28
  mp: 0
  pri: 110
  unk1: 0
  str: 25
  unk2: 1
  flip: 15
  vermi: 30
  verdi: 8
  ince: 95
  psn1: 0
  psn2: 0
  exp: 10
  sickles: 42
  sickles_rnd: 11
  item_drop: CardSet1
}