#22
<Enemy>

Object information
Path
['enemies', 22]
Type
Enemy
Address
0xdded
Size
0x15
Pointer
-
Type information
Name
Enemy
Repr
<class 'datamijn.dmtypes.Struct'>
Bases
(<class 'datamijn.dmtypes.Struct'>,)

repr:

<Enemy num 23>
        

_pretty_repr:

Enemy {
  num: 23
  hp: 23
  mp: 0
  pri: 220
  unk1: 0
  str: 20
  unk2: 5
  flip: 10
  vermi: 18
  verdi: 100
  ince: 100
  psn1: 22
  psn2: 100
  exp: 15
  sickles: 20
  sickles_rnd: 30
  item_drop: CardSet0
}