#24
<Enemy>

Object information
Path
['enemies', 24]
Type
Enemy
Address
0xde17
Size
0x15
Pointer
-
Type information
Name
Enemy
Repr
<class 'datamijn.dmtypes.Struct'>
Bases
(<class 'datamijn.dmtypes.Struct'>,)

repr:

<Enemy num 25>
        

_pretty_repr:

Enemy {
  num: 25
  hp: 60
  mp: 0
  pri: 150
  unk1: 0
  str: 35
  unk2: 1
  flip: 14
  vermi: 20
  verdi: 100
  ince: 100
  psn1: 22
  psn2: 100
  exp: 40
  sickles: 220
  sickles_rnd: 100
  item_drop: CardSet1
}