#25
<Enemy>

Object information
Path
['enemies', 25]
Type
Enemy
Address
0xde2c
Size
0x15
Pointer
-
Type information
Name
Enemy
Repr
<class 'datamijn.dmtypes.Struct'>
Bases
(<class 'datamijn.dmtypes.Struct'>,)

repr:

<Enemy num 26>
        

_pretty_repr:

Enemy {
  num: 26
  hp: 100
  mp: 0
  pri: 220
  unk1: 0
  str: 20
  unk2: 15
  flip: 5
  vermi: 15
  verdi: 5
  ince: 25
  psn1: 23
  psn2: 100
  exp: 60
  sickles: 25
  sickles_rnd: 15
  item_drop: -> items(44, ('items',))
}