#27
<Enemy>

Object information
Path
['enemies', 27]
Type
Enemy
Address
0xde56
Size
0x15
Pointer
-
Type information
Name
Enemy
Repr
<class 'datamijn.dmtypes.Struct'>
Bases
(<class 'datamijn.dmtypes.Struct'>,)

repr:

<Enemy num 28>
        

_pretty_repr:

Enemy {
  num: 28
  hp: 240
  mp: 0
  pri: 30
  unk1: 0
  str: 55
  unk2: 1
  flip: 80
  vermi: 200
  verdi: 200
  ince: 5
  psn1: 0
  psn2: 0
  exp: 120
  sickles: 120
  sickles_rnd: 100
  item_drop: CardSet2
}