#35
<Enemy>

Object information
Path
['enemies', 35]
Type
Enemy
Address
0xdefe
Size
0x15
Pointer
-
Type information
Name
Enemy
Repr
<class 'datamijn.dmtypes.Struct'>
Bases
(<class 'datamijn.dmtypes.Struct'>,)

repr:

<Enemy num 36>
        

_pretty_repr:

Enemy {
  num: 36
  hp: 45
  mp: 0
  pri: 250
  unk1: 0
  str: 25
  unk2: 1
  flip: 15
  vermi: 60
  verdi: 60
  ince: 20
  psn1: 26
  psn2: 25
  exp: 8
  sickles: 5
  sickles_rnd: 5
  item_drop: CardSet0
}