#36
<Enemy>

Object information
Path
['enemies', 36]
Type
Enemy
Address
0xdf13
Size
0x15
Pointer
-
Type information
Name
Enemy
Repr
<class 'datamijn.dmtypes.Struct'>
Bases
(<class 'datamijn.dmtypes.Struct'>,)

repr:

<Enemy num 37>
        

_pretty_repr:

Enemy {
  num: 37
  hp: 60
  mp: 0
  pri: 220
  unk1: 0
  str: 35
  unk2: 1
  flip: 25
  vermi: 80
  verdi: 20
  ince: 30
  psn1: 26
  psn2: 35
  exp: 16
  sickles: 20
  sickles_rnd: 15
  item_drop: CardSet1
}