#38
<Enemy>

Object information
Path
['enemies', 38]
Type
Enemy
Address
0xdf3d
Size
0x15
Pointer
-
Type information
Name
Enemy
Repr
<class 'datamijn.dmtypes.Struct'>
Bases
(<class 'datamijn.dmtypes.Struct'>,)

repr:

<Enemy num 39>
        

_pretty_repr:

Enemy {
  num: 39
  hp: 40
  mp: 0
  pri: 120
  unk1: 0
  str: 25
  unk2: 1
  flip: 10
  vermi: 10
  verdi: 10
  ince: 10
  psn1: 0
  psn2: 0
  exp: 25
  sickles: 20
  sickles_rnd: 10
  item_drop: CardSet0
}