#39
<Enemy>

Object information
Path
['enemies', 39]
Type
Enemy
Address
0xdf52
Size
0x15
Pointer
-
Type information
Name
Enemy
Repr
<class 'datamijn.dmtypes.Struct'>
Bases
(<class 'datamijn.dmtypes.Struct'>,)

repr:

<Enemy num 40>
        

_pretty_repr:

Enemy {
  num: 40
  hp: 80
  mp: 0
  pri: 80
  unk1: 0
  str: 40
  unk2: 1
  flip: 30
  vermi: 40
  verdi: 15
  ince: 40
  psn1: 0
  psn2: 0
  exp: 40
  sickles: 120
  sickles_rnd: 60
  item_drop: -> items(44, ('items',))
}