#43
<Enemy>

Object information
Path
['enemies', 43]
Type
Enemy
Address
0xdfa6
Size
0x15
Pointer
-
Type information
Name
Enemy
Repr
<class 'datamijn.dmtypes.Struct'>
Bases
(<class 'datamijn.dmtypes.Struct'>,)

repr:

<Enemy num 44>
        

_pretty_repr:

Enemy {
  num: 44
  hp: 25
  mp: 0
  pri: 10
  unk1: 0
  str: 26
  unk2: 1
  flip: 25
  vermi: 20
  verdi: 200
  ince: 10
  psn1: 0
  psn2: 0
  exp: 40
  sickles: 1
  sickles_rnd: 1
  item_drop: -> items(94, ('items',))
}