#46
<Enemy>

Object information
Path
['enemies', 46]
Type
Enemy
Address
0xdfe5
Size
0x15
Pointer
-
Type information
Name
Enemy
Repr
<class 'datamijn.dmtypes.Struct'>
Bases
(<class 'datamijn.dmtypes.Struct'>,)

repr:

<Enemy num 47>
        

_pretty_repr:

Enemy {
  num: 47
  hp: 250
  mp: 0
  pri: 100
  unk1: 0
  str: 60
  unk2: 1
  flip: 100
  vermi: 220
  verdi: 220
  ince: 220
  psn1: 0
  psn2: 0
  exp: 960
  sickles: 250
  sickles_rnd: 250
  item_drop: -> items(6, ('items',))
}