#47
<Enemy>

Object information
Path
['enemies', 47]
Type
Enemy
Address
0xdffa
Size
0x15
Pointer
-
Type information
Name
Enemy
Repr
<class 'datamijn.dmtypes.Struct'>
Bases
(<class 'datamijn.dmtypes.Struct'>,)

repr:

<Enemy num 48>
        

_pretty_repr:

Enemy {
  num: 48
  hp: 90
  mp: 0
  pri: 100
  unk1: 0
  str: 50
  unk2: 1
  flip: 180
  vermi: 20
  verdi: 110
  ince: 255
  psn1: 24
  psn2: 100
  exp: 40
  sickles: 50
  sickles_rnd: 50
  item_drop: CardSet0
}