#48
<Enemy>

Object information
Path
['enemies', 48]
Type
Enemy
Address
0xe00f
Size
0x15
Pointer
-
Type information
Name
Enemy
Repr
<class 'datamijn.dmtypes.Struct'>
Bases
(<class 'datamijn.dmtypes.Struct'>,)

repr:

<Enemy num 49>
        

_pretty_repr:

Enemy {
  num: 49
  hp: 120
  mp: 0
  pri: 120
  unk1: 0
  str: 35
  unk2: 1
  flip: 200
  vermi: 30
  verdi: 140
  ince: 255
  psn1: 24
  psn2: 100
  exp: 55
  sickles: 150
  sickles_rnd: 150
  item_drop: CardSet0
}