#49
<Enemy>

Object information
Path
['enemies', 49]
Type
Enemy
Address
0xe024
Size
0x15
Pointer
-
Type information
Name
Enemy
Repr
<class 'datamijn.dmtypes.Struct'>
Bases
(<class 'datamijn.dmtypes.Struct'>,)

repr:

<Enemy num 50>
        

_pretty_repr:

Enemy {
  num: 50
  hp: 160
  mp: 0
  pri: 140
  unk1: 0
  str: 40
  unk2: 1
  flip: 220
  vermi: 40
  verdi: 160
  ince: 255
  psn1: 24
  psn2: 100
  exp: 70
  sickles: 250
  sickles_rnd: 250
  item_drop: CardSet1
}