<Enemy num 50>
Enemy { num: 50 hp: 160 mp: 0 pri: 140 unk1: 0 str: 40 unk2: 1 flip: 220 vermi: 40 verdi: 160 ince: 255 psn1: 24 psn2: 100 exp: 70 sickles: 250 sickles_rnd: 250 item_drop: CardSet1 }