#4
<Enemy>

Object information
Path
['enemies', 4]
Type
Enemy
Address
0xdc73
Size
0x15
Pointer
-
Type information
Name
Enemy
Repr
<class 'datamijn.dmtypes.Struct'>
Bases
(<class 'datamijn.dmtypes.Struct'>,)

repr:

<Enemy num 5>
        

_pretty_repr:

Enemy {
  num: 5
  hp: 80
  mp: 0
  pri: 100
  unk1: 0
  str: 30
  unk2: 1
  flip: 25
  vermi: 200
  verdi: 20
  ince: 200
  psn1: 0
  psn2: 0
  exp: 26
  sickles: 150
  sickles_rnd: 80
  item_drop: -> items(85, ('items',))
}