#60
<Enemy>

Object information
Path
['enemies', 60]
Type
Enemy
Address
0xe10b
Size
0x15
Pointer
-
Type information
Name
Enemy
Repr
<class 'datamijn.dmtypes.Struct'>
Bases
(<class 'datamijn.dmtypes.Struct'>,)

repr:

<Enemy num 61>
        

_pretty_repr:

Enemy {
  num: 61
  hp: 600
  mp: 0
  pri: 60
  unk1: 0
  str: 180
  unk2: 1
  flip: 50
  vermi: 255
  verdi: 200
  ince: 200
  psn1: 0
  psn2: 0
  exp: 1220
  sickles: 240
  sickles_rnd: 220
  item_drop: CardSet2
}