#7
<Enemy>

Object information
Path
['enemies', 7]
Type
Enemy
Address
0xdcb2
Size
0x15
Pointer
-
Type information
Name
Enemy
Repr
<class 'datamijn.dmtypes.Struct'>
Bases
(<class 'datamijn.dmtypes.Struct'>,)

repr:

<Enemy num 8>
        

_pretty_repr:

Enemy {
  num: 8
  hp: 40
  mp: 0
  pri: 220
  unk1: 0
  str: 10
  unk2: 1
  flip: 10
  vermi: 10
  verdi: 10
  ince: 10
  psn1: 0
  psn2: 0
  exp: 6
  sickles: 20
  sickles_rnd: 5
  item_drop: -> items(86, ('items',))
}