enemies <[NUM_ENEMIES]Enemy>

Object information
Path
['enemies']
Type
[NUM_ENEMIES]Enemy
Address
0xdc1f
Size
0x501
Pointer
56351
Type information
Name
[NUM_ENEMIES]Enemy
Repr
<class 'datamijn.dmtypes.[NUM_ENEMIES]Enemy'>
Bases
(<class 'datamijn.dmtypes.ListArray'>,)

repr:

[<Enemy num 1>, <Enemy num 2>, <Enemy num 3>, <Enemy num 4>, <Enemy num 5>, <Enemy num 6>, <Enemy num 7>, <Enemy num 8>, <Enemy num 9>, <Enemy num 10>, <Enemy num 11>, <Enemy num 12>, <Enemy num 13>, <Enemy num 14>, <Enemy num 15>, <Enemy num 16>, <Enemy num 17>, <Enemy num 18>, <Enemy num 19>, <Enemy num 20>, <Enemy num 21>, <Enemy num 22>, <Enemy num 23>, <Enemy num 24>, <Enemy num 25>, <Enemy num 26>, <Enemy num 27>, <Enemy num 28>, <Enemy num 29>, <Enemy num 30>, <Enemy num 31>, <Enemy num 32>, <Enemy num 33>, <Enemy num 34>, <Enemy num 35>, <Enemy num 36>, <Enemy num 37>, <Enemy num 38>, <Enemy num 39>, <Enemy num 40>, <Enemy num 41>, <Enemy num 42>, <Enemy num 43>, <Enemy num 44>, <Enemy num 45>, <Enemy num 46>, <Enemy num 47>, <Enemy num 48>, <Enemy num 49>, <Enemy num 50>, <Enemy num 51>, <Enemy num 52>, <Enemy num 53>, <Enemy num 54>, <Enemy num 55>, <Enemy num 56>, <Enemy num 57>, <Enemy num 58>, <Enemy num 59>, <Enemy num 60>, <Enemy num 61>]
        

_pretty_repr:

[
  Enemy {
    num: 1
    hp: 30
    mp: 0
    pri: 200
    unk1: 0
    str: 7
    unk2: 1
    flip: 10
    vermi: 2
    verdi: 2
    ince: 2
    psn1: 0
    psn2: 0
    exp: 4
    sickles: 3
    sickles_rnd: 1
    item_drop: -> items(47, ('items',))
  },
  Enemy {
    num: 2
    hp: 45
    mp: 0
    pri: 180
    unk1: 0
    str: 25
    unk2: 1
    flip: 40
    vermi: 5
    verdi: 20
    ince: 20
    psn1: 0
    psn2: 0
    exp: 7
    sickles: 5
    sickles_rnd: 3
    item_drop: -> items(43, ('items',))
  },
  Enemy {
    num: 3
    hp: 65
    mp: 0
    pri: 60
    unk1: 0
    str: 40
    unk2: 1
    flip: 80
    vermi: 5
    verdi: 40
    ince: 40
    psn1: 0
    psn2: 0
    exp: 20
    sickles: 20
    sickles_rnd: 10
    item_drop: -> items(17, ('items',))
  },
  Enemy {
    num: 4
    hp: 50
    mp: 0
    pri: 120
    unk1: 0
    str: 25
    unk2: 1
    flip: 15
    vermi: 20
    verdi: 100
    ince: 100
    psn1: 0
    psn2: 0
    exp: 15
    sickles: 150
    sickles_rnd: 60
    item_drop: CardSet0
  },
  Enemy {
    num: 5
    hp: 80
    mp: 0
    pri: 100
    unk1: 0
    str: 30
    unk2: 1
    flip: 25
    vermi: 200
    verdi: 20
    ince: 200
    psn1: 0
    psn2: 0
    exp: 26
    sickles: 150
    sickles_rnd: 80
    item_drop: -> items(85, ('items',))
  },
  Enemy {
    num: 6
    hp: 100
    mp: 0
    pri: 80
    unk1: 0
    str: 45
    unk2: 1
    flip: 30
    vermi: 20
    verdi: 200
    ince: 200
    psn1: 0
    psn2: 0
    exp: 46
    sickles: 150
    sickles_rnd: 100
    item_drop: CardSet1
  },
  Enemy {
    num: 7
    hp: 120
    mp: 0
    pri: 50
    unk1: 0
    str: 65
    unk2: 1
    flip: 50
    vermi: 200
    verdi: 200
    ince: 20
    psn1: 0
    psn2: 0
    exp: 62
    sickles: 150
    sickles_rnd: 120
    item_drop: -> items(16, ('items',))
  },
  Enemy {
    num: 8
    hp: 40
    mp: 0
    pri: 220
    unk1: 0
    str: 10
    unk2: 1
    flip: 10
    vermi: 10
    verdi: 10
    ince: 10
    psn1: 0
    psn2: 0
    exp: 6
    sickles: 20
    sickles_rnd: 5
    item_drop: -> items(86, ('items',))
  },
  Enemy {
    num: 9
    hp: 50
    mp: 0
    pri: 120
    unk1: 0
    str: 20
    unk2: 1
    flip: 10
    vermi: 25
    verdi: 0
    ince: 15
    psn1: 0
    psn2: 0
    exp: 10
    sickles: 40
    sickles_rnd: 20
    item_drop: -> items(47, ('items',))
  },
  Enemy {
    num: 10
    hp: 60
    mp: 0
    pri: 80
    unk1: 0
    str: 35
    unk2: 5
    flip: 15
    vermi: 80
    verdi: 20
    ince: 95
    psn1: 0
    psn2: 0
    exp: 20
    sickles: 70
    sickles_rnd: 40
    item_drop: -> items(43, ('items',))
  },
  Enemy {
    num: 11
    hp: 200
    mp: 0
    pri: 40
    unk1: 0
    str: 55
    unk2: 5
    flip: 15
    vermi: 60
    verdi: 30
    ince: 10
    psn1: 0
    psn2: 0
    exp: 100
    sickles: 90
    sickles_rnd: 200
    item_drop: -> items(3, ('items',))
  },
  Enemy {
    num: 12
    hp: 15
    mp: 0
    pri: 150
    unk1: 0
    str: 5
    unk2: 5
    flip: 5
    vermi: 5
    verdi: 5
    ince: 5
    psn1: 0
    psn2: 0
    exp: 2
    sickles: 1
    sickles_rnd: 5
    item_drop: -> items(85, ('items',))
  },
  Enemy {
    num: 13
    hp: 20
    mp: 0
    pri: 120
    unk1: 0
    str: 15
    unk2: 1
    flip: 10
    vermi: 15
    verdi: 4
    ince: 15
    psn1: 0
    psn2: 0
    exp: 6
    sickles: 10
    sickles_rnd: 5
    item_drop: -> items(43, ('items',))
  },
  Enemy {
    num: 14
    hp: 28
    mp: 0
    pri: 110
    unk1: 0
    str: 25
    unk2: 1
    flip: 15
    vermi: 30
    verdi: 8
    ince: 95
    psn1: 0
    psn2: 0
    exp: 10
    sickles: 42
    sickles_rnd: 11
    item_drop: CardSet1
  },
  Enemy {
    num: 15
    hp: 40
    mp: 0
    pri: 100
    unk1: 0
    str: 30
    unk2: 1
    flip: 40
    vermi: 60
    verdi: 10
    ince: 205
    psn1: 0
    psn2: 0
    exp: 20
    sickles: 80
    sickles_rnd: 40
    item_drop: -> items(44, ('items',))
  },
  Enemy {
    num: 16
    hp: 25
    mp: 0
    pri: 60
    unk1: 0
    str: 20
    unk2: 1
    flip: 10
    vermi: 55
    verdi: 55
    ince: 15
    psn1: 0
    psn2: 0
    exp: 16
    sickles: 25
    sickles_rnd: 10
    item_drop: -> items(42, ('items',))
  },
  Enemy {
    num: 17
    hp: 30
    mp: 0
    pri: 60
    unk1: 0
    str: 35
    unk2: 1
    flip: 24
    vermi: 65
    verdi: 15
    ince: 25
    psn1: 0
    psn2: 0
    exp: 32
    sickles: 55
    sickles_rnd: 30
    item_drop: -> items(42, ('items',))
  },
  Enemy {
    num: 18
    hp: 50
    mp: 0
    pri: 60
    unk1: 0
    str: 40
    unk2: 1
    flip: 120
    vermi: 15
    verdi: 95
    ince: 35
    psn1: 0
    psn2: 0
    exp: 65
    sickles: 85
    sickles_rnd: 40
    item_drop: CardSet1
  },
  Enemy {
    num: 19
    hp: 90
    mp: 0
    pri: 60
    unk1: 0
    str: 60
    unk2: 1
    flip: 120
    vermi: 125
    verdi: 25
    ince: 45
    psn1: 0
    psn2: 0
    exp: 75
    sickles: 125
    sickles_rnd: 50
    item_drop: CardSet1
  },
  Enemy {
    num: 20
    hp: 35
    mp: 0
    pri: 200
    unk1: 0
    str: 18
    unk2: 1
    flip: 50
    vermi: 20
    verdi: 10
    ince: 10
    psn1: 0
    psn2: 0
    exp: 12
    sickles: 10
    sickles_rnd: 5
    item_drop: CardSet0
  },
  Enemy {
    num: 21
    hp: 15
    mp: 0
    pri: 20
    unk1: 0
    str: 13
    unk2: 1
    flip: 10
    vermi: 10
    verdi: 10
    ince: 10
    psn1: 0
    psn2: 0
    exp: 5
    sickles: 2
    sickles_rnd: 4
    item_drop: -> items(86, ('items',))
  },
  Enemy {
    num: 22
    hp: 20
    mp: 0
    pri: 220
    unk1: 0
    str: 16
    unk2: 5
    flip: 180
    vermi: 15
    verdi: 10
    ince: 10
    psn1: 0
    psn2: 0
    exp: 10
    sickles: 10
    sickles_rnd: 30
    item_drop: -> items(47, ('items',))
  },
  Enemy {
    num: 23
    hp: 23
    mp: 0
    pri: 220
    unk1: 0
    str: 20
    unk2: 5
    flip: 10
    vermi: 18
    verdi: 100
    ince: 100
    psn1: 22
    psn2: 100
    exp: 15
    sickles: 20
    sickles_rnd: 30
    item_drop: CardSet0
  },
  Enemy {
    num: 24
    hp: 28
    mp: 0
    pri: 200
    unk1: 0
    str: 25
    unk2: 5
    flip: 12
    vermi: 20
    verdi: 100
    ince: 100
    psn1: 22
    psn2: 100
    exp: 25
    sickles: 50
    sickles_rnd: 90
    item_drop: CardSet0
  },
  Enemy {
    num: 25
    hp: 60
    mp: 0
    pri: 150
    unk1: 0
    str: 35
    unk2: 1
    flip: 14
    vermi: 20
    verdi: 100
    ince: 100
    psn1: 22
    psn2: 100
    exp: 40
    sickles: 220
    sickles_rnd: 100
    item_drop: CardSet1
  },
  Enemy {
    num: 26
    hp: 100
    mp: 0
    pri: 220
    unk1: 0
    str: 20
    unk2: 15
    flip: 5
    vermi: 15
    verdi: 5
    ince: 25
    psn1: 23
    psn2: 100
    exp: 60
    sickles: 25
    sickles_rnd: 15
    item_drop: -> items(44, ('items',))
  },
  Enemy {
    num: 27
    hp: 60
    mp: 0
    pri: 120
    unk1: 0
    str: 25
    unk2: 1
    flip: 5
    vermi: 50
    verdi: 50
    ince: 100
    psn1: 0
    psn2: 0
    exp: 20
    sickles: 30
    sickles_rnd: 20
    item_drop: CardSet1
  },
  Enemy {
    num: 28
    hp: 240
    mp: 0
    pri: 30
    unk1: 0
    str: 55
    unk2: 1
    flip: 80
    vermi: 200
    verdi: 200
    ince: 5
    psn1: 0
    psn2: 0
    exp: 120
    sickles: 120
    sickles_rnd: 100
    item_drop: CardSet2
  },
  Enemy {
    num: 29
    hp: 150
    mp: 0
    pri: 90
    unk1: 0
    str: 30
    unk2: 1
    flip: 25
    vermi: 5
    verdi: 100
    ince: 220
    psn1: 0
    psn2: 0
    exp: 60
    sickles: 40
    sickles_rnd: 150
    item_drop: -> items(48, ('items',))
  },
  Enemy {
    num: 30
    hp: 150
    mp: 0
    pri: 60
    unk1: 0
    str: 35
    unk2: 1
    flip: 25
    vermi: 5
    verdi: 40
    ince: 220
    psn1: 0
    psn2: 0
    exp: 60
    sickles: 40
    sickles_rnd: 250
    item_drop: -> items(44, ('items',))
  },
  Enemy {
    num: 31
    hp: 60
    mp: 0
    pri: 60
    unk1: 0
    str: 10
    unk2: 1
    flip: 15
    vermi: 15
    verdi: 50
    ince: 60
    psn1: 25
    psn2: 25
    exp: 12
    sickles: 20
    sickles_rnd: 10
    item_drop: CardSet0
  },
  Enemy {
    num: 32
    hp: 80
    mp: 0
    pri: 40
    unk1: 0
    str: 25
    unk2: 1
    flip: 30
    vermi: 25
    verdi: 70
    ince: 120
    psn1: 25
    psn2: 33
    exp: 28
    sickles: 55
    sickles_rnd: 15
    item_drop: CardSet1
  },
  Enemy {
    num: 33
    hp: 30
    mp: 0
    pri: 220
    unk1: 0
    str: 25
    unk2: 1
    flip: 15
    vermi: 25
    verdi: 25
    ince: 10
    psn1: 0
    psn2: 0
    exp: 15
    sickles: 5
    sickles_rnd: 2
    item_drop: -> items(47, ('items',))
  },
  Enemy {
    num: 34
    hp: 60
    mp: 0
    pri: 160
    unk1: 0
    str: 50
    unk2: 1
    flip: 70
    vermi: 40
    verdi: 40
    ince: 30
    psn1: 0
    psn2: 0
    exp: 25
    sickles: 20
    sickles_rnd: 8
    item_drop: CardSet0
  },
  Enemy {
    num: 35
    hp: 120
    mp: 0
    pri: 120
    unk1: 0
    str: 80
    unk2: 1
    flip: 30
    vermi: 80
    verdi: 25
    ince: 20
    psn1: 0
    psn2: 0
    exp: 40
    sickles: 40
    sickles_rnd: 10
    item_drop: CardSet1
  },
  Enemy {
    num: 36
    hp: 45
    mp: 0
    pri: 250
    unk1: 0
    str: 25
    unk2: 1
    flip: 15
    vermi: 60
    verdi: 60
    ince: 20
    psn1: 26
    psn2: 25
    exp: 8
    sickles: 5
    sickles_rnd: 5
    item_drop: CardSet0
  },
  Enemy {
    num: 37
    hp: 60
    mp: 0
    pri: 220
    unk1: 0
    str: 35
    unk2: 1
    flip: 25
    vermi: 80
    verdi: 20
    ince: 30
    psn1: 26
    psn2: 35
    exp: 16
    sickles: 20
    sickles_rnd: 15
    item_drop: CardSet1
  },
  Enemy {
    num: 38
    hp: 80
    mp: 0
    pri: 250
    unk1: 0
    str: 18
    unk2: 1
    flip: 15
    vermi: 20
    verdi: 20
    ince: 20
    psn1: 0
    psn2: 0
    exp: 15
    sickles: 10
    sickles_rnd: 5
    item_drop: -> items(87, ('items',))
  },
  Enemy {
    num: 39
    hp: 40
    mp: 0
    pri: 120
    unk1: 0
    str: 25
    unk2: 1
    flip: 10
    vermi: 10
    verdi: 10
    ince: 10
    psn1: 0
    psn2: 0
    exp: 25
    sickles: 20
    sickles_rnd: 10
    item_drop: CardSet0
  },
  Enemy {
    num: 40
    hp: 80
    mp: 0
    pri: 80
    unk1: 0
    str: 40
    unk2: 1
    flip: 30
    vermi: 40
    verdi: 15
    ince: 40
    psn1: 0
    psn2: 0
    exp: 40
    sickles: 120
    sickles_rnd: 60
    item_drop: -> items(44, ('items',))
  },
  Enemy {
    num: 41
    hp: 150
    mp: 0
    pri: 120
    unk1: 0
    str: 20
    unk2: 40
    flip: 25
    vermi: 50
    verdi: 50
    ince: 255
    psn1: 0
    psn2: 0
    exp: 50
    sickles: 100
    sickles_rnd: 50
    item_drop: CardSet1
  },
  Enemy {
    num: 42
    hp: 520
    mp: 0
    pri: 160
    unk1: 0
    str: 60
    unk2: 1
    flip: 100
    vermi: 180
    verdi: 20
    ince: 200
    psn1: 0
    psn2: 0
    exp: 140
    sickles: 120
    sickles_rnd: 100
    item_drop: CardSet1
  },
  Enemy {
    num: 43
    hp: 250
    mp: 0
    pri: 180
    unk1: 0
    str: 25
    unk2: 1
    flip: 20
    vermi: 20
    verdi: 140
    ince: 140
    psn1: 0
    psn2: 0
    exp: 100
    sickles: 80
    sickles_rnd: 30
    item_drop: -> items(27, ('items',))
  },
  Enemy {
    num: 44
    hp: 25
    mp: 0
    pri: 10
    unk1: 0
    str: 26
    unk2: 1
    flip: 25
    vermi: 20
    verdi: 200
    ince: 10
    psn1: 0
    psn2: 0
    exp: 40
    sickles: 1
    sickles_rnd: 1
    item_drop: -> items(94, ('items',))
  },
  Enemy {
    num: 45
    hp: 150
    mp: 0
    pri: 150
    unk1: 0
    str: 50
    unk2: 1
    flip: 255
    vermi: 100
    verdi: 100
    ince: 100
    psn1: 0
    psn2: 0
    exp: 600
    sickles: 200
    sickles_rnd: 200
    item_drop: -> items(13, ('items',))
  },
  Enemy {
    num: 46
    hp: 200
    mp: 0
    pri: 50
    unk1: 0
    str: 70
    unk2: 1
    flip: 200
    vermi: 100
    verdi: 100
    ince: 100
    psn1: 0
    psn2: 0
    exp: 895
    sickles: 220
    sickles_rnd: 220
    item_drop: -> items(20, ('items',))
  },
  Enemy {
    num: 47
    hp: 250
    mp: 0
    pri: 100
    unk1: 0
    str: 60
    unk2: 1
    flip: 100
    vermi: 220
    verdi: 220
    ince: 220
    psn1: 0
    psn2: 0
    exp: 960
    sickles: 250
    sickles_rnd: 250
    item_drop: -> items(6, ('items',))
  },
  Enemy {
    num: 48
    hp: 90
    mp: 0
    pri: 100
    unk1: 0
    str: 50
    unk2: 1
    flip: 180
    vermi: 20
    verdi: 110
    ince: 255
    psn1: 24
    psn2: 100
    exp: 40
    sickles: 50
    sickles_rnd: 50
    item_drop: CardSet0
  },
  Enemy {
    num: 49
    hp: 120
    mp: 0
    pri: 120
    unk1: 0
    str: 35
    unk2: 1
    flip: 200
    vermi: 30
    verdi: 140
    ince: 255
    psn1: 24
    psn2: 100
    exp: 55
    sickles: 150
    sickles_rnd: 150
    item_drop: CardSet0
  },
  Enemy {
    num: 50
    hp: 160
    mp: 0
    pri: 140
    unk1: 0
    str: 40
    unk2: 1
    flip: 220
    vermi: 40
    verdi: 160
    ince: 255
    psn1: 24
    psn2: 100
    exp: 70
    sickles: 250
    sickles_rnd: 250
    item_drop: CardSet1
  },
  Enemy {
    num: 51
    hp: 80
    mp: 0
    pri: 180
    unk1: 0
    str: 45
    unk2: 1
    flip: 24
    vermi: 20
    verdi: 30
    ince: 60
    psn1: 0
    psn2: 0
    exp: 30
    sickles: 10
    sickles_rnd: 50
    item_drop: -> items(44, ('items',))
  },
  Enemy {
    num: 52
    hp: 35
    mp: 0
    pri: 40
    unk1: 0
    str: 25
    unk2: 1
    flip: 13
    vermi: 40
    verdi: 15
    ince: 40
    psn1: 0
    psn2: 0
    exp: 15
    sickles: 20
    sickles_rnd: 10
    item_drop: -> items(43, ('items',))
  },
  Enemy {
    num: 53
    hp: 30
    mp: 0
    pri: 140
    unk1: 0
    str: 18
    unk2: 1
    flip: 15
    vermi: 30
    verdi: 10
    ince: 140
    psn1: 29
    psn2: 15
    exp: 15
    sickles: 20
    sickles_rnd: 10
    item_drop: -> items(77, ('items',))
  },
  Enemy {
    num: 54
    hp: 45
    mp: 0
    pri: 130
    unk1: 0
    str: 28
    unk2: 1
    flip: 20
    vermi: 40
    verdi: 20
    ince: 140
    psn1: 29
    psn2: 20
    exp: 28
    sickles: 20
    sickles_rnd: 10
    item_drop: -> items(42, ('items',))
  },
  Enemy {
    num: 55
    hp: 70
    mp: 0
    pri: 120
    unk1: 0
    str: 40
    unk2: 1
    flip: 25
    vermi: 50
    verdi: 30
    ince: 140
    psn1: 29
    psn2: 35
    exp: 40
    sickles: 20
    sickles_rnd: 10
    item_drop: -> items(42, ('items',))
  },
  Enemy {
    num: 56
    hp: 90
    mp: 0
    pri: 110
    unk1: 0
    str: 50
    unk2: 1
    flip: 40
    vermi: 60
    verdi: 40
    ince: 220
    psn1: 29
    psn2: 45
    exp: 60
    sickles: 20
    sickles_rnd: 10
    item_drop: -> items(44, ('items',))
  },
  Enemy {
    num: 57
    hp: 80
    mp: 0
    pri: 70
    unk1: 0
    str: 15
    unk2: 1
    flip: 60
    vermi: 10
    verdi: 10
    ince: 30
    psn1: 0
    psn2: 0
    exp: 25
    sickles: 40
    sickles_rnd: 10
    item_drop: -> items(31, ('items',))
  },
  Enemy {
    num: 58
    hp: 100
    mp: 0
    pri: 20
    unk1: 0
    str: 40
    unk2: 1
    flip: 210
    vermi: 180
    verdi: 30
    ince: 40
    psn1: 0
    psn2: 0
    exp: 60
    sickles: 30
    sickles_rnd: 10
    item_drop: -> items(48, ('items',))
  },
  Enemy {
    num: 59
    hp: 200
    mp: 0
    pri: 20
    unk1: 0
    str: 100
    unk2: 1
    flip: 250
    vermi: 230
    verdi: 110
    ince: 30
    psn1: 0
    psn2: 0
    exp: 220
    sickles: 40
    sickles_rnd: 10
    item_drop: -> items(34, ('items',))
  },
  Enemy {
    num: 60
    hp: 450
    mp: 0
    pri: 100
    unk1: 0
    str: 140
    unk2: 1
    flip: 250
    vermi: 100
    verdi: 130
    ince: 60
    psn1: 27
    psn2: 100
    exp: 1020
    sickles: 240
    sickles_rnd: 210
    item_drop: -> items(44, ('items',))
  },
  Enemy {
    num: 61
    hp: 600
    mp: 0
    pri: 60
    unk1: 0
    str: 180
    unk2: 1
    flip: 50
    vermi: 255
    verdi: 200
    ince: 200
    psn1: 0
    psn2: 0
    exp: 1220
    sickles: 240
    sickles_rnd: 220
    item_drop: CardSet2
  },
]