hp1
enemy_rosters
10
#9 <MapRosters>
#10 <MapRosters>
#11 <MapRosters>
#10 <MapRosters>
<MapRosters>
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i
10
map
Crossing the Lake
rosters
<[3]@GBAddr() EnemyRoster>
0
EnemyRoster
1
EnemyRoster
2
EnemyRoster