hp1
enemy_rosters
48
#47 <MapRosters>
#48 <MapRosters>
#49 <MapRosters>
#48 <MapRosters>
<MapRosters>
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i
48
map
Floor 5 Hallway
rosters
<[3]@GBAddr() EnemyRoster>
0
EnemyRoster
1
EnemyRoster
2
EnemyRoster