hp1
enemy_rosters
49
#48 <MapRosters>
#49 <MapRosters>
#50 <MapRosters>
#49 <MapRosters>
<MapRosters>
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i
49
map
Floor 6 Hallway
rosters
<[3]@GBAddr() EnemyRoster>
0
EnemyRoster
1
EnemyRoster
2
EnemyRoster