#30 Brown Recluse <Enemy>

Object information
Path
['enemies', 30]
Type
Enemy
Address
0xd9fa
Size
0x15
Pointer
-
Type information
Name
Enemy
Repr
<class 'datamijn.dmtypes.Struct'>
Bases
(<class 'datamijn.dmtypes.Struct'>,)

repr:

<Enemy num 37>
        

_pretty_repr:

Enemy {
  num: 37
  hp: 35
  mp: 0
  pri: 220
  unk1: 0
  str: 22
  unk2: 1
  flip: 25
  vermi: 40
  verdi: 150
  ince: 25
  psn1: 0
  psn2: 0
  exp: 22
  sickles: 22
  unk16: 3
  unk17: 142
}