#44 None <Enemy>

Object information
Path
['enemies', 44]
Type
Enemy
Address
0xdb20
Size
0x15
Pointer
-
Type information
Name
Enemy
Repr
<class 'datamijn.dmtypes.Struct'>
Bases
(<class 'datamijn.dmtypes.Struct'>,)

repr:

<Enemy num 51>
        

_pretty_repr:

Enemy {
  num: 51
  hp: 300
  mp: 0
  pri: 180
  unk1: 0
  str: 29
  unk2: 20
  flip: 30
  vermi: 160
  verdi: 90
  ince: 200
  psn1: 1
  psn2: 100
  exp: 150
  sickles: 45
  unk16: 3
  unk17: 253
}