#50 None <Enemy>

Object information
Path
['enemies', 50]
Type
Enemy
Address
0xdb9e
Size
0x15
Pointer
-
Type information
Name
Enemy
Repr
<class 'datamijn.dmtypes.Struct'>
Bases
(<class 'datamijn.dmtypes.Struct'>,)

repr:

<Enemy num 57>
        

_pretty_repr:

Enemy {
  num: 57
  hp: 350
  mp: 0
  pri: 180
  unk1: 0
  str: 70
  unk2: 35
  flip: 40
  vermi: 50
  verdi: 50
  ince: 35
  psn1: 1
  psn2: 100
  exp: 150
  sickles: 60
  unk16: 3
  unk17: 142
}