#53 None <Enemy>

Object information
Path
['enemies', 53]
Type
Enemy
Address
0xdbdd
Size
0x15
Pointer
-
Type information
Name
Enemy
Repr
<class 'datamijn.dmtypes.Struct'>
Bases
(<class 'datamijn.dmtypes.Struct'>,)

repr:

<Enemy num 60>
        

_pretty_repr:

Enemy {
  num: 60
  hp: 750
  mp: 0
  pri: 180
  unk1: 0
  str: 120
  unk2: 72
  flip: 130
  vermi: 150
  verdi: 80
  ince: 80
  psn1: 1
  psn2: 100
  exp: 450
  sickles: 95
  unk16: 3
  unk17: 147
}