#57 Knight <Enemy>

Object information
Path
['enemies', 57]
Type
Enemy
Address
0xdc31
Size
0x15
Pointer
-
Type information
Name
Enemy
Repr
<class 'datamijn.dmtypes.Struct'>
Bases
(<class 'datamijn.dmtypes.Struct'>,)

repr:

<Enemy num 64>
        

_pretty_repr:

Enemy {
  num: 64
  hp: 100
  mp: 0
  pri: 220
  unk1: 0
  str: 70
  unk2: 1
  flip: 50
  vermi: 150
  verdi: 20
  ince: 120
  psn1: 0
  psn2: 0
  exp: 90
  sickles: 28
  unk16: 3
  unk17: 253
}