#65 Cursed Skull <Enemy>

Object information
Path
['enemies', 65]
Type
Enemy
Address
0xdcd9
Size
0x15
Pointer
-
Type information
Name
Enemy
Repr
<class 'datamijn.dmtypes.Struct'>
Bases
(<class 'datamijn.dmtypes.Struct'>,)

repr:

<Enemy num 72>
        

_pretty_repr:

Enemy {
  num: 72
  hp: 66
  mp: 0
  pri: 140
  unk1: 0
  str: 40
  unk2: 1
  flip: 30
  vermi: 40
  verdi: 20
  ince: 160
  psn1: 44
  psn2: 100
  exp: 40
  sickles: 21
  unk16: 3
  unk17: 253
}