#69 Tornado <Enemy>

Object information
Path
['enemies', 69]
Type
Enemy
Address
0xdd2d
Size
0x15
Pointer
-
Type information
Name
Enemy
Repr
<class 'datamijn.dmtypes.Struct'>
Bases
(<class 'datamijn.dmtypes.Struct'>,)

repr:

<Enemy num 76>
        

_pretty_repr:

Enemy {
  num: 76
  hp: 22
  mp: 0
  pri: 220
  unk1: 0
  str: 10
  unk2: 1
  flip: 120
  vermi: 26
  verdi: 20
  ince: 60
  psn1: 52
  psn2: 100
  exp: 9
  sickles: 20
  unk16: 3
  unk17: 142
}