#8 Vacuum <Enemy>

Object information
Path
['enemies', 8]
Type
Enemy
Address
0xd82c
Size
0x15
Pointer
-
Type information
Name
Enemy
Repr
<class 'datamijn.dmtypes.Struct'>
Bases
(<class 'datamijn.dmtypes.Struct'>,)

repr:

<Enemy num 15>
        

_pretty_repr:

Enemy {
  num: 15
  hp: 24
  mp: 0
  pri: 180
  unk1: 0
  str: 9
  unk2: 1
  flip: 5
  vermi: 15
  verdi: 12
  ince: 150
  psn1: 0
  psn2: 0
  exp: 8
  sickles: 5
  unk16: 3
  unk17: 142
}