moves
<[NUM_MOVES]Move>
- Path
- ['moves']
- Type
- [NUM_MOVES]Move
- Address
- 0x38000
- Size
- 0x3de
- Pointer
- 229376
- Name
- [NUM_MOVES]Move
- Repr
- <class 'datamijn.dmtypes.[NUM_MOVES]Move'>
- Bases
- (<class 'datamijn.dmtypes.ListArray'>,)
repr:
[<Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>, <Move>]
_pretty_repr:
[
Move {
name: "POUND"
animation: 1
effect: 0
power: 40
type: -> types(0, ('types',))
accuracy: 255
pp: 35
},
Move {
name: "KARATE CHOP"
animation: 2
effect: 0
power: 50
type: -> types(0, ('types',))
accuracy: 255
pp: 25
},
Move {
name: "DOUBLESLAP"
animation: 3
effect: 29
power: 15
type: -> types(0, ('types',))
accuracy: 216
pp: 10
},
Move {
name: "COMET PUNCH"
animation: 4
effect: 29
power: 18
type: -> types(0, ('types',))
accuracy: 216
pp: 15
},
Move {
name: "MEGA PUNCH"
animation: 5
effect: 0
power: 80
type: -> types(0, ('types',))
accuracy: 216
pp: 20
},
Move {
name: "PAY DAY"
animation: 6
effect: 16
power: 40
type: -> types(0, ('types',))
accuracy: 255
pp: 20
},
Move {
name: "FIRE PUNCH"
animation: 7
effect: 4
power: 75
type: -> types(20, ('types',))
accuracy: 255
pp: 15
},
Move {
name: "ICE PUNCH"
animation: 8
effect: 5
power: 75
type: -> types(25, ('types',))
accuracy: 255
pp: 15
},
Move {
name: "THUNDERPUNCH"
animation: 9
effect: 6
power: 75
type: -> types(23, ('types',))
accuracy: 255
pp: 15
},
Move {
name: "SCRATCH"
animation: 10
effect: 0
power: 40
type: -> types(0, ('types',))
accuracy: 255
pp: 35
},
Move {
name: "VICEGRIP"
animation: 11
effect: 0
power: 55
type: -> types(0, ('types',))
accuracy: 255
pp: 30
},
Move {
name: "GUILLOTINE"
animation: 12
effect: 38
power: 1
type: -> types(0, ('types',))
accuracy: 76
pp: 5
},
Move {
name: "RAZOR WIND"
animation: 13
effect: 39
power: 80
type: -> types(0, ('types',))
accuracy: 191
pp: 10
},
Move {
name: "SWORDS DANCE"
animation: 14
effect: 50
power: 0
type: -> types(0, ('types',))
accuracy: 255
pp: 30
},
Move {
name: "CUT"
animation: 15
effect: 0
power: 50
type: -> types(0, ('types',))
accuracy: 242
pp: 30
},
Move {
name: "GUST"
animation: 16
effect: 0
power: 40
type: -> types(0, ('types',))
accuracy: 255
pp: 35
},
Move {
name: "WING ATTACK"
animation: 17
effect: 0
power: 35
type: -> types(2, ('types',))
accuracy: 255
pp: 35
},
Move {
name: "WHIRLWIND"
animation: 18
effect: 28
power: 0
type: -> types(0, ('types',))
accuracy: 216
pp: 20
},
Move {
name: "FLY"
animation: 19
effect: 43
power: 70
type: -> types(2, ('types',))
accuracy: 242
pp: 15
},
Move {
name: "BIND"
animation: 20
effect: 42
power: 15
type: -> types(0, ('types',))
accuracy: 191
pp: 20
},
Move {
name: "SLAM"
animation: 21
effect: 0
power: 80
type: -> types(0, ('types',))
accuracy: 191
pp: 20
},
Move {
name: "VINE WHIP"
animation: 22
effect: 0
power: 35
type: -> types(22, ('types',))
accuracy: 255
pp: 10
},
Move {
name: "STOMP"
animation: 23
effect: 37
power: 65
type: -> types(0, ('types',))
accuracy: 255
pp: 20
},
Move {
name: "DOUBLE KICK"
animation: 24
effect: 44
power: 30
type: -> types(1, ('types',))
accuracy: 255
pp: 30
},
Move {
name: "MEGA KICK"
animation: 25
effect: 0
power: 120
type: -> types(0, ('types',))
accuracy: 191
pp: 5
},
Move {
name: "JUMP KICK"
animation: 26
effect: 45
power: 70
type: -> types(1, ('types',))
accuracy: 242
pp: 25
},
Move {
name: "ROLLING KICK"
animation: 27
effect: 37
power: 60
type: -> types(1, ('types',))
accuracy: 216
pp: 15
},
Move {
name: "SAND-ATTACK"
animation: 28
effect: 22
power: 0
type: -> types(0, ('types',))
accuracy: 255
pp: 15
},
Move {
name: "HEADBUTT"
animation: 29
effect: 37
power: 70
type: -> types(0, ('types',))
accuracy: 255
pp: 15
},
Move {
name: "HORN ATTACK"
animation: 30
effect: 0
power: 65
type: -> types(0, ('types',))
accuracy: 255
pp: 25
},
Move {
name: "FURY ATTACK"
animation: 31
effect: 29
power: 15
type: -> types(0, ('types',))
accuracy: 216
pp: 20
},
Move {
name: "HORN DRILL"
animation: 32
effect: 38
power: 1
type: -> types(0, ('types',))
accuracy: 76
pp: 5
},
Move {
name: "TACKLE"
animation: 33
effect: 0
power: 35
type: -> types(0, ('types',))
accuracy: 242
pp: 35
},
Move {
name: "BODY SLAM"
animation: 34
effect: 36
power: 85
type: -> types(0, ('types',))
accuracy: 255
pp: 15
},
Move {
name: "WRAP"
animation: 35
effect: 42
power: 15
type: -> types(0, ('types',))
accuracy: 216
pp: 20
},
Move {
name: "TAKE DOWN"
animation: 36
effect: 48
power: 90
type: -> types(0, ('types',))
accuracy: 216
pp: 20
},
Move {
name: "THRASH"
animation: 37
effect: 27
power: 90
type: -> types(0, ('types',))
accuracy: 255
pp: 20
},
Move {
name: "DOUBLE-EDGE"
animation: 38
effect: 48
power: 100
type: -> types(0, ('types',))
accuracy: 255
pp: 15
},
Move {
name: "TAIL WHIP"
animation: 39
effect: 19
power: 0
type: -> types(0, ('types',))
accuracy: 255
pp: 30
},
Move {
name: "POISON STING"
animation: 40
effect: 2
power: 15
type: -> types(3, ('types',))
accuracy: 255
pp: 35
},
Move {
name: "TWINEEDLE"
animation: 41
effect: 77
power: 25
type: -> types(7, ('types',))
accuracy: 255
pp: 20
},
Move {
name: "PIN MISSILE"
animation: 42
effect: 29
power: 14
type: -> types(7, ('types',))
accuracy: 216
pp: 20
},
Move {
name: "LEER"
animation: 43
effect: 19
power: 0
type: -> types(0, ('types',))
accuracy: 255
pp: 30
},
Move {
name: "BITE"
animation: 44
effect: 31
power: 60
type: -> types(0, ('types',))
accuracy: 255
pp: 25
},
Move {
name: "GROWL"
animation: 45
effect: 18
power: 0
type: -> types(0, ('types',))
accuracy: 255
pp: 40
},
Move {
name: "ROAR"
animation: 46
effect: 28
power: 0
type: -> types(0, ('types',))
accuracy: 255
pp: 20
},
Move {
name: "SING"
animation: 47
effect: 32
power: 0
type: -> types(0, ('types',))
accuracy: 140
pp: 15
},
Move {
name: "SUPERSONIC"
animation: 48
effect: 49
power: 0
type: -> types(0, ('types',))
accuracy: 140
pp: 20
},
Move {
name: "SONICBOOM"
animation: 49
effect: 41
power: 1
type: -> types(0, ('types',))
accuracy: 229
pp: 20
},
Move {
name: "DISABLE"
animation: 50
effect: 86
power: 0
type: -> types(0, ('types',))
accuracy: 140
pp: 20
},
Move {
name: "ACID"
animation: 51
effect: 69
power: 40
type: -> types(3, ('types',))
accuracy: 255
pp: 30
},
Move {
name: "EMBER"
animation: 52
effect: 4
power: 40
type: -> types(20, ('types',))
accuracy: 255
pp: 25
},
Move {
name: "FLAMETHROWER"
animation: 53
effect: 4
power: 95
type: -> types(20, ('types',))
accuracy: 255
pp: 15
},
Move {
name: "MIST"
animation: 54
effect: 46
power: 0
type: -> types(25, ('types',))
accuracy: 255
pp: 30
},
Move {
name: "WATER GUN"
animation: 55
effect: 0
power: 40
type: -> types(21, ('types',))
accuracy: 255
pp: 25
},
Move {
name: "HYDRO PUMP"
animation: 56
effect: 0
power: 120
type: -> types(21, ('types',))
accuracy: 204
pp: 5
},
Move {
name: "SURF"
animation: 57
effect: 0
power: 95
type: -> types(21, ('types',))
accuracy: 255
pp: 15
},
Move {
name: "ICE BEAM"
animation: 58
effect: 5
power: 95
type: -> types(25, ('types',))
accuracy: 255
pp: 10
},
Move {
name: "BLIZZARD"
animation: 59
effect: 5
power: 120
type: -> types(25, ('types',))
accuracy: 229
pp: 5
},
Move {
name: "PSYBEAM"
animation: 60
effect: 76
power: 65
type: -> types(24, ('types',))
accuracy: 255
pp: 20
},
Move {
name: "BUBBLEBEAM"
animation: 61
effect: 70
power: 65
type: -> types(21, ('types',))
accuracy: 255
pp: 20
},
Move {
name: "AURORA BEAM"
animation: 62
effect: 68
power: 65
type: -> types(25, ('types',))
accuracy: 255
pp: 20
},
Move {
name: "HYPER BEAM"
animation: 63
effect: 80
power: 150
type: -> types(0, ('types',))
accuracy: 229
pp: 5
},
Move {
name: "PECK"
animation: 64
effect: 0
power: 35
type: -> types(2, ('types',))
accuracy: 255
pp: 35
},
Move {
name: "DRILL PECK"
animation: 65
effect: 0
power: 80
type: -> types(2, ('types',))
accuracy: 255
pp: 20
},
Move {
name: "SUBMISSION"
animation: 66
effect: 48
power: 80
type: -> types(1, ('types',))
accuracy: 204
pp: 25
},
Move {
name: "LOW KICK"
animation: 67
effect: 37
power: 50
type: -> types(1, ('types',))
accuracy: 229
pp: 20
},
Move {
name: "COUNTER"
animation: 68
effect: 0
power: 1
type: -> types(1, ('types',))
accuracy: 255
pp: 20
},
Move {
name: "SEISMIC TOSS"
animation: 69
effect: 41
power: 1
type: -> types(1, ('types',))
accuracy: 255
pp: 20
},
Move {
name: "STRENGTH"
animation: 70
effect: 0
power: 80
type: -> types(0, ('types',))
accuracy: 255
pp: 15
},
Move {
name: "ABSORB"
animation: 71
effect: 3
power: 20
type: -> types(22, ('types',))
accuracy: 255
pp: 20
},
Move {
name: "MEGA DRAIN"
animation: 72
effect: 3
power: 40
type: -> types(22, ('types',))
accuracy: 255
pp: 10
},
Move {
name: "LEECH SEED"
animation: 73
effect: 84
power: 0
type: -> types(22, ('types',))
accuracy: 229
pp: 10
},
Move {
name: "GROWTH"
animation: 74
effect: 13
power: 0
type: -> types(0, ('types',))
accuracy: 255
pp: 40
},
Move {
name: "RAZOR LEAF"
animation: 75
effect: 0
power: 55
type: -> types(22, ('types',))
accuracy: 242
pp: 25
},
Move {
name: "SOLARBEAM"
animation: 76
effect: 39
power: 120
type: -> types(22, ('types',))
accuracy: 255
pp: 10
},
Move {
name: "POISONPOWDER"
animation: 77
effect: 66
power: 0
type: -> types(3, ('types',))
accuracy: 191
pp: 35
},
Move {
name: "STUN SPORE"
animation: 78
effect: 67
power: 0
type: -> types(22, ('types',))
accuracy: 191
pp: 30
},
Move {
name: "SLEEP POWDER"
animation: 79
effect: 32
power: 0
type: -> types(22, ('types',))
accuracy: 191
pp: 15
},
Move {
name: "PETAL DANCE"
animation: 80
effect: 27
power: 70
type: -> types(22, ('types',))
accuracy: 255
pp: 20
},
Move {
name: "STRING SHOT"
animation: 81
effect: 20
power: 0
type: -> types(7, ('types',))
accuracy: 242
pp: 40
},
Move {
name: "DRAGON RAGE"
animation: 82
effect: 41
power: 1
type: -> types(26, ('types',))
accuracy: 255
pp: 10
},
Move {
name: "FIRE SPIN"
animation: 83
effect: 42
power: 15
type: -> types(20, ('types',))
accuracy: 178
pp: 15
},
Move {
name: "THUNDERSHOCK"
animation: 84
effect: 6
power: 40
type: -> types(23, ('types',))
accuracy: 255
pp: 30
},
Move {
name: "THUNDERBOLT"
animation: 85
effect: 6
power: 95
type: -> types(23, ('types',))
accuracy: 255
pp: 15
},
Move {
name: "THUNDER WAVE"
animation: 86
effect: 67
power: 0
type: -> types(23, ('types',))
accuracy: 255
pp: 20
},
Move {
name: "THUNDER"
animation: 87
effect: 6
power: 120
type: -> types(23, ('types',))
accuracy: 178
pp: 10
},
Move {
name: "ROCK THROW"
animation: 88
effect: 0
power: 50
type: -> types(5, ('types',))
accuracy: 165
pp: 15
},
Move {
name: "EARTHQUAKE"
animation: 89
effect: 0
power: 100
type: -> types(4, ('types',))
accuracy: 255
pp: 10
},
Move {
name: "FISSURE"
animation: 90
effect: 38
power: 1
type: -> types(4, ('types',))
accuracy: 76
pp: 5
},
Move {
name: "DIG"
animation: 91
effect: 39
power: 100
type: -> types(4, ('types',))
accuracy: 255
pp: 10
},
Move {
name: "TOXIC"
animation: 92
effect: 66
power: 0
type: -> types(3, ('types',))
accuracy: 216
pp: 10
},
Move {
name: "CONFUSION"
animation: 93
effect: 76
power: 50
type: -> types(24, ('types',))
accuracy: 255
pp: 25
},
Move {
name: "PSYCHIC"
animation: 94
effect: 71
power: 90
type: -> types(24, ('types',))
accuracy: 255
pp: 10
},
Move {
name: "HYPNOSIS"
animation: 95
effect: 32
power: 0
type: -> types(24, ('types',))
accuracy: 153
pp: 20
},
Move {
name: "MEDITATE"
animation: 96
effect: 10
power: 0
type: -> types(24, ('types',))
accuracy: 255
pp: 40
},
Move {
name: "AGILITY"
animation: 97
effect: 52
power: 0
type: -> types(24, ('types',))
accuracy: 255
pp: 30
},
Move {
name: "QUICK ATTACK"
animation: 98
effect: 0
power: 40
type: -> types(0, ('types',))
accuracy: 255
pp: 30
},
Move {
name: "RAGE"
animation: 99
effect: 81
power: 20
type: -> types(0, ('types',))
accuracy: 255
pp: 20
},
Move {
name: "TELEPORT"
animation: 100
effect: 28
power: 0
type: -> types(24, ('types',))
accuracy: 255
pp: 20
},
Move {
name: "NIGHT SHADE"
animation: 101
effect: 41
power: 0
type: -> types(8, ('types',))
accuracy: 255
pp: 15
},
Move {
name: "MIMIC"
animation: 102
effect: 82
power: 0
type: -> types(0, ('types',))
accuracy: 255
pp: 10
},
Move {
name: "SCREECH"
animation: 103
effect: 59
power: 0
type: -> types(0, ('types',))
accuracy: 216
pp: 40
},
Move {
name: "DOUBLE TEAM"
animation: 104
effect: 15
power: 0
type: -> types(0, ('types',))
accuracy: 255
pp: 15
},
Move {
name: "RECOVER"
animation: 105
effect: 56
power: 0
type: -> types(0, ('types',))
accuracy: 255
pp: 20
},
Move {
name: "HARDEN"
animation: 106
effect: 11
power: 0
type: -> types(0, ('types',))
accuracy: 255
pp: 30
},
Move {
name: "MINIMIZE"
animation: 107
effect: 15
power: 0
type: -> types(0, ('types',))
accuracy: 255
pp: 20
},
Move {
name: "SMOKESCREEN"
animation: 108
effect: 22
power: 0
type: -> types(0, ('types',))
accuracy: 255
pp: 20
},
Move {
name: "CONFUSE RAY"
animation: 109
effect: 49
power: 0
type: -> types(8, ('types',))
accuracy: 255
pp: 10
},
Move {
name: "WITHDRAW"
animation: 110
effect: 11
power: 0
type: -> types(21, ('types',))
accuracy: 255
pp: 40
},
Move {
name: "DEFENSE CURL"
animation: 111
effect: 11
power: 0
type: -> types(0, ('types',))
accuracy: 255
pp: 40
},
Move {
name: "BARRIER"
animation: 112
effect: 51
power: 0
type: -> types(24, ('types',))
accuracy: 255
pp: 30
},
Move {
name: "LIGHT SCREEN"
animation: 113
effect: 64
power: 0
type: -> types(24, ('types',))
accuracy: 255
pp: 30
},
Move {
name: "HAZE"
animation: 114
effect: 25
power: 0
type: -> types(25, ('types',))
accuracy: 255
pp: 30
},
Move {
name: "REFLECT"
animation: 115
effect: 65
power: 0
type: -> types(24, ('types',))
accuracy: 255
pp: 20
},
Move {
name: "FOCUS ENERGY"
animation: 116
effect: 47
power: 0
type: -> types(0, ('types',))
accuracy: 255
pp: 30
},
Move {
name: "BIDE"
animation: 117
effect: 26
power: 0
type: -> types(0, ('types',))
accuracy: 255
pp: 10
},
Move {
name: "METRONOME"
animation: 118
effect: 83
power: 0
type: -> types(0, ('types',))
accuracy: 255
pp: 10
},
Move {
name: "MIRROR MOVE"
animation: 119
effect: 9
power: 0
type: -> types(2, ('types',))
accuracy: 255
pp: 20
},
Move {
name: "SELFDESTRUCT"
animation: 120
effect: 7
power: 130
type: -> types(0, ('types',))
accuracy: 255
pp: 5
},
Move {
name: "EGG BOMB"
animation: 121
effect: 0
power: 100
type: -> types(0, ('types',))
accuracy: 191
pp: 10
},
Move {
name: "LICK"
animation: 122
effect: 36
power: 20
type: -> types(8, ('types',))
accuracy: 255
pp: 30
},
Move {
name: "SMOG"
animation: 123
effect: 33
power: 20
type: -> types(3, ('types',))
accuracy: 178
pp: 20
},
Move {
name: "SLUDGE"
animation: 124
effect: 33
power: 65
type: -> types(3, ('types',))
accuracy: 255
pp: 20
},
Move {
name: "BONE CLUB"
animation: 125
effect: 31
power: 65
type: -> types(4, ('types',))
accuracy: 216
pp: 20
},
Move {
name: "FIRE BLAST"
animation: 126
effect: 34
power: 120
type: -> types(20, ('types',))
accuracy: 216
pp: 5
},
Move {
name: "WATERFALL"
animation: 127
effect: 0
power: 80
type: -> types(21, ('types',))
accuracy: 255
pp: 15
},
Move {
name: "CLAMP"
animation: 128
effect: 42
power: 35
type: -> types(21, ('types',))
accuracy: 191
pp: 10
},
Move {
name: "SWIFT"
animation: 129
effect: 17
power: 60
type: -> types(0, ('types',))
accuracy: 255
pp: 20
},
Move {
name: "SKULL BASH"
animation: 130
effect: 39
power: 100
type: -> types(0, ('types',))
accuracy: 255
pp: 15
},
Move {
name: "SPIKE CANNON"
animation: 131
effect: 29
power: 20
type: -> types(0, ('types',))
accuracy: 255
pp: 15
},
Move {
name: "CONSTRICT"
animation: 132
effect: 70
power: 10
type: -> types(0, ('types',))
accuracy: 255
pp: 35
},
Move {
name: "AMNESIA"
animation: 133
effect: 53
power: 0
type: -> types(24, ('types',))
accuracy: 255
pp: 20
},
Move {
name: "KINESIS"
animation: 134
effect: 22
power: 0
type: -> types(24, ('types',))
accuracy: 204
pp: 15
},
Move {
name: "SOFTBOILED"
animation: 135
effect: 56
power: 0
type: -> types(0, ('types',))
accuracy: 255
pp: 10
},
Move {
name: "HI JUMP KICK"
animation: 136
effect: 45
power: 85
type: -> types(1, ('types',))
accuracy: 229
pp: 20
},
Move {
name: "GLARE"
animation: 137
effect: 67
power: 0
type: -> types(0, ('types',))
accuracy: 191
pp: 30
},
Move {
name: "DREAM EATER"
animation: 138
effect: 8
power: 100
type: -> types(24, ('types',))
accuracy: 255
pp: 15
},
Move {
name: "POISON GAS"
animation: 139
effect: 66
power: 0
type: -> types(3, ('types',))
accuracy: 140
pp: 40
},
Move {
name: "BARRAGE"
animation: 140
effect: 29
power: 15
type: -> types(0, ('types',))
accuracy: 216
pp: 20
},
Move {
name: "LEECH LIFE"
animation: 141
effect: 3
power: 20
type: -> types(7, ('types',))
accuracy: 255
pp: 15
},
Move {
name: "LOVELY KISS"
animation: 142
effect: 32
power: 0
type: -> types(0, ('types',))
accuracy: 191
pp: 10
},
Move {
name: "SKY ATTACK"
animation: 143
effect: 39
power: 140
type: -> types(2, ('types',))
accuracy: 229
pp: 5
},
Move {
name: "TRANSFORM"
animation: 144
effect: 57
power: 0
type: -> types(0, ('types',))
accuracy: 255
pp: 10
},
Move {
name: "BUBBLE"
animation: 145
effect: 70
power: 20
type: -> types(21, ('types',))
accuracy: 255
pp: 30
},
Move {
name: "DIZZY PUNCH"
animation: 146
effect: 0
power: 70
type: -> types(0, ('types',))
accuracy: 255
pp: 10
},
Move {
name: "SPORE"
animation: 147
effect: 32
power: 0
type: -> types(22, ('types',))
accuracy: 255
pp: 15
},
Move {
name: "FLASH"
animation: 148
effect: 22
power: 0
type: -> types(0, ('types',))
accuracy: 178
pp: 20
},
Move {
name: "PSYWAVE"
animation: 149
effect: 41
power: 1
type: -> types(24, ('types',))
accuracy: 204
pp: 15
},
Move {
name: "SPLASH"
animation: 150
effect: 85
power: 0
type: -> types(0, ('types',))
accuracy: 255
pp: 40
},
Move {
name: "ACID ARMOR"
animation: 151
effect: 51
power: 0
type: -> types(3, ('types',))
accuracy: 255
pp: 40
},
Move {
name: "CRABHAMMER"
animation: 152
effect: 0
power: 90
type: -> types(21, ('types',))
accuracy: 216
pp: 10
},
Move {
name: "EXPLOSION"
animation: 153
effect: 7
power: 170
type: -> types(0, ('types',))
accuracy: 255
pp: 5
},
Move {
name: "FURY SWIPES"
animation: 154
effect: 29
power: 18
type: -> types(0, ('types',))
accuracy: 204
pp: 15
},
Move {
name: "BONEMERANG"
animation: 155
effect: 44
power: 50
type: -> types(4, ('types',))
accuracy: 229
pp: 10
},
Move {
name: "REST"
animation: 156
effect: 56
power: 0
type: -> types(24, ('types',))
accuracy: 255
pp: 10
},
Move {
name: "ROCK SLIDE"
animation: 157
effect: 0
power: 75
type: -> types(5, ('types',))
accuracy: 229
pp: 10
},
Move {
name: "HYPER FANG"
animation: 158
effect: 31
power: 80
type: -> types(0, ('types',))
accuracy: 229
pp: 15
},
Move {
name: "SHARPEN"
animation: 159
effect: 10
power: 0
type: -> types(0, ('types',))
accuracy: 255
pp: 30
},
Move {
name: "CONVERSION"
animation: 160
effect: 24
power: 0
type: -> types(0, ('types',))
accuracy: 255
pp: 30
},
Move {
name: "TRI ATTACK"
animation: 161
effect: 0
power: 80
type: -> types(0, ('types',))
accuracy: 255
pp: 10
},
Move {
name: "SUPER FANG"
animation: 162
effect: 40
power: 1
type: -> types(0, ('types',))
accuracy: 229
pp: 10
},
Move {
name: "SLASH"
animation: 163
effect: 0
power: 70
type: -> types(0, ('types',))
accuracy: 255
pp: 20
},
Move {
name: "SUBSTITUTE"
animation: 164
effect: 79
power: 0
type: -> types(0, ('types',))
accuracy: 255
pp: 10
},
Move {
name: "STRUGGLE"
animation: 165
effect: 48
power: 50
type: -> types(0, ('types',))
accuracy: 255
pp: 10
},
]