pokered
text
moves
108
#107 SMOKESCREEN
#108 CONFUSE RAY
#109 WITHDRAW
#108 108
<PokemonString>
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Object information
Path
['text', 'moves', 108]
Type
PokemonString
Address
0xb03f3
Size
0xc
Pointer
-
Type information
Name
PokemonString
Repr
<class 'datamijn.dmtypes.[]U8MatchResultString'>
Bases
(<class 'datamijn.dmtypes.String'>,)
repr:
['CONFUSE RAY', End]
_pretty_repr:
"CONFUSE RAY"