pokered
types
3 - POISON
#2 FLYING
#3 POISON
#4 GROUND
#3 POISON
<Type>
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Object information
Path
['types', 3]
Type
Type
Address
0x0
Size
0x0
Pointer
-
Type information
Name
Type
Repr
<class 'datamijn.dmtypes.Struct'>
Bases
(<class 'datamijn.dmtypes.Struct'>,)
repr:
<Type>
_pretty_repr:
Type { name: "POISON" }