types
<[NUM_TYPES]Type>
- Path
- ['types']
- Type
- [NUM_TYPES]Type
- Address
- 0x0
- Size
- 0x0
- Pointer
- -
- Name
- [NUM_TYPES]Type
- Repr
- <class 'datamijn.dmtypes.[NUM_TYPES]Type'>
- Bases
- (<class 'datamijn.dmtypes.ListArray'>,)
repr:
[<Type>, <Type>, <Type>, <Type>, <Type>, <Type>, <Type>, <Type>, <Type>, <Type>, <Type>, <Type>, <Type>, <Type>, <Type>, <Type>, <Type>, <Type>, <Type>, <Type>, <Type>, <Type>, <Type>, <Type>, <Type>, <Type>, <Type>]
_pretty_repr:
[
Type {
name: "NORMAL"
},
Type {
name: "FIGHTING"
},
Type {
name: "FLYING"
},
Type {
name: "POISON"
},
Type {
name: "GROUND"
},
Type {
name: "ROCK"
},
Type {
name: "BIRD"
},
Type {
name: "BUG"
},
Type {
name: "GHOST"
},
Type {
name: "NORMAL"
},
Type {
name: "NORMAL"
},
Type {
name: "NORMAL"
},
Type {
name: "NORMAL"
},
Type {
name: "NORMAL"
},
Type {
name: "NORMAL"
},
Type {
name: "NORMAL"
},
Type {
name: "NORMAL"
},
Type {
name: "NORMAL"
},
Type {
name: "NORMAL"
},
Type {
name: "NORMAL"
},
Type {
name: "FIRE"
},
Type {
name: "WATER"
},
Type {
name: "GRASS"
},
Type {
name: "ELECTRIC"
},
Type {
name: "PSYCHIC"
},
Type {
name: "ICE"
},
Type {
name: "DRAGON"
},
]